I was a referred to the team via a former employee.
After getting through the screener, I met with the Teams. What I found during y interview rounds came at a huge surprise. Morale is low and everyone is now burnered with low staff numbers and a revenue driven goals sets. Compounded by, UX infrastructure to get the work done is minimal.
Culturally, Design is not valued from the executives, it seems to be shoved into a corner, called upon as needed to execute solutions. Although there are many great things about Blizzard, If the c-suite doesn't get things straighten out, Blizzard will quickly lose its place at the forefront of the gaming industry.