Glassdoor users rated their interview experience at Blizzard Entertainment as 100% positive with a difficulty rating score of 2 out of 5 (where 5 is the highest level of difficulty). Candidates interviewing for Associate Character Technical Artist and rated their interviews as the hardest, whereas interviews for Associate Character Technical Artist and roles were rated as the easiest.
One C++ OA, one technical on Math and System Design related to the game. Very fair interview process, the interviewers were very enjoyable to talk to and I had a great experience.
Interview questions [1]
Question 1
How would you design a system to... x and y for a game.
I interviewed at Blizzard Entertainment (Irvine, CA)
Interview
Three calls over several days. The initial position was filled by another candidate but I was passed over to another team that was actively hiring for the same position and got another interview with them.
Interview questions [1]
Question 1
What was an an example of when you had to mediate a conflict within your team?
Their hr mistype my email then I was not able to start my first interview at the correct time. But then it all went smoothly. The OA was in an average difficulty level.