I applied online. The process took 2 months. I interviewed at Blizzard Entertainment (Irvine, CA)
Interview
Applied via the website and was contacted about two weeks later for a phone interview. Went through that with only one interviewer. Overall the phone interview was probably 50% general questions about me and my interest in the position, 25% technical, and 25% me asking questions of the interviewer.
At the end of the interview, I was told I would be sent a programming test. I received that the next day and began working on it. It took me about a week to do, then sent that in. They got back to me about two weeks later for an in-person interview.
Initially met with HR and they had me do a sit-down test. Obviously, I can't say what the questions were, but overall they were good, broad questions that should generally be easy to answer (except a couple that might require some thinking). Basically, as long as you "got" everything you learned at university you should be more than fine. Be sure to study everything that appears in the job description.
After that, HR took me for a tour around the campus. The offices were very relaxed and well-decorated and it was a lot of fun. Then I went to a lunch interview with a couple employees, then met with two others for an interview in the offices, then one more (again, supposed to be two) and finally hung out with one last person and got to ask a lot of questions about working at Blizzard.
I heard back the next week that I would be receiving an offer.
Interview questions [1]
Question 1
I won't give any specific examples. Follow my advice and you should be fine.
I applied in-person. The process took 1 week. I interviewed at Blizzard Entertainment (Irvine, CA) in Jan 2012
Interview
HR communication was ok - after phone interview they scheduled onsite interview in about 2 weeks. Onsite interview was pretty exhausting - 1.5 hours written test, 1 hour interview during lunch and 3x1.5 hours with pair of engineers.
In general atmosphere was really good - nice office culture, nice people, casual dress-code.
Initial written test was ok, despite have 12 questions with 4 of them you need to write a piece of code.
Onsite lunch was good.
But when we started inperson interviews it was too much low level questions about Internet protocol suite and other network communications.
Ok, may be if it is so important for you guys to have strong networking people onboard - just mention this in your job description!
Overall I was really exhausted by the end of the interview and a little bit happy that it is finally over.
I was rejected, but it seems like the guys are really having hard times dealing with all legacy stuff, overtimes and so-on. I'm absolutely respect their decision and wish you good luck!
Please explain in as much details as possible what happens when you click link in the browser and this request goes to web app and returns back as response.
I applied through other source. The process took 3 days. I interviewed at Blizzard Entertainment (Irvine, CA) in Nov 2009
Interview
Sent in an e-mail with resume, cover letter, portfolio of work, etc. Got to the place and took a rather long test that I wasn't given enough time for. Went to lunch with the guys on the team I was interviewing for. They were nice enough tot ell me on the spot that they weren't going to hire me, but what they described and what they actually wanted were two very different things.
Interview questions [1]
Question 1
Write an application that maps out a large set of data in as little time as possible.