Glassdoor users rated their interview experience at Pocket Gems as 100% positive with a difficulty rating score of 5 out of 5 (where 5 is the highest level of difficulty). Candidates interviewing for Mobile Engineer and rated their interviews as the hardest, whereas interviews for Mobile Engineer and roles were rated as the easiest.
The hiring process at Pocket Gems takes an average of 42 days when considering 1 user submitted interviews across all job titles. Candidates applying for Mobile Engineer had the quickest hiring process (on average 42 days), whereas Mobile Engineer roles had the slowest hiring process (on average 42 days).
I applied online. I interviewed at Pocket Gems in Nov 2020
Interview
First given a take-home assignment to complete within one week. The assignment consisted of questions related to video game design, as well analytical questions based on a set of raw data. Next, I had a phone screen with the recruiter and was invited to an interview with a product manager. The interview consisted of a case question and questions related to video game design.
Interview questions [1]
Question 1
Starting with $100, how would you maximize your chances of winning a slot machine competition? Each spin costs $1
I applied online. I interviewed at Pocket Gems (San Francisco, CA) in Jan 2020
Interview
After I'd submitted my resume I received an email indicating that PG was interested in me and they sent over some "homework" in the form of some behavioral questions and a case study to do some data analytics on and provide recommendations. After that, they liked my responses enough to schedule a Zoom call with me, during which I was asked a few behavioral questions and some brain teasers/logic puzzles. After that, they called me in for an on-site interview, which went for about 7 hours. During the on-site, I met with a series of people in different roles and departments who quizzed me on everything from game design, app design, and more brain teasers, to some game-based math calcs as well. Unfortunately, after everything was done, they called back a couple days later and said that I'd been in their top three for the internship, but that they'd ultimately gone with a different candidate. Overall, the process was a pretty big time commitment, but since they're hoping for 100% conversion from internship roles to full-time roles, I think it's understandable. Plus, all of the brain teasers and game-based questions were difficult, but I had a blast doing them!
Interview questions [1]
Question 1
What are some games that you think could be improved upon and how would you do it?
I applied through a recruiter. I interviewed at Pocket Gems
Interview
An average interview, brief intro to each other, then jump to tech questions: a binary search tree question. Solved the problem, but the interviews seemed not satisfied and keeps interrupting during the communication...
Interview questions [1]
Question 1
Given a node with its parent and children, find the next value in a binary search tree.