Glassdoor users rated their interview experience at Rockstar Games as 100% positive with a difficulty rating score of 1 out of 5 (where 5 is the highest level of difficulty). Candidates interviewing for Store Mansger and rated their interviews as the hardest, whereas interviews for Store Mansger and roles were rated as the easiest.
The hiring process at Rockstar Games takes an average of 3 days when considering 1 user submitted interviews across all job titles. Candidates applying for Store Mansger had the quickest hiring process (on average 3 days), whereas Store Mansger roles had the slowest hiring process (on average 3 days).
Horribly organized and completely disrespectful of the candidate's time. Applied in April, interviewed multiple times and didn't receive a decision until I followed up in August. They didn't even have the decency to check what position I applied for, and rejected me from a completely different job. Only good side is that I didn't get tricked into working here, management seems disorganized and I'm sure it's an awful environment to work in.
I applied online. I interviewed at Rockstar Games (Toronto, ON) in Mar 2021
Interview
Took 3 months, everyone is nice. First few rounds are with team leader and team mates to see are you a good fit and does the atmosphere suit you, can you work like a part of the team or head to the right direction
Interview questions [1]
Question 1
asked about knowledge in ML and CV with some discussion on how to solve a problem in such condition based on the CV or Ml algorithm you choose.
I applied online. The process took 4 weeks. I interviewed at Rockstar Games in May 2022
Interview
Normal interview process: 1. General interview with recruiter 2. Interview with director 3. Interview with security analyst and engineer 4. Final wrap up with recruiter that ended up informing me I was a positive match
Interview questions [1]
Question 1
1. What tools are you familiar with 2. What experiences did you have with Reverse engineering 3. How do you dump a PE from memory of which its header was wiped 4. How do you obstacolate IDA Pro from analyzing the code correctly