I applied online. The process took 2 weeks. I interviewed at Ubisoft (Milão) in Jul 2017
Interview
I was called almost one week after I sent my Cv.
HR invited me to take part to a game design selection test followed by an interview the following week.
The selection test was held in the studios and lasted three hours. The candidates had to create a concept, five mechanics and three levels. The test had to be written in english.
After lunch I was interviewed by the lead designer.
I was asked about what I had done in the selection test, the last games I had played, my previous working experiences, my favourite game, what I would have expected to do during my standard working day, why I had chosen Ubisoft. The interview lasted almost half of an hour and started in english (and then went on in italian).
After the interview they told me I will have been contacted in two weeks regardless of the result. Actually they sent me an e-mail with a negative response after five weeks.
If I passed the selection I would have been invited for a second interview with the creative director (or the producer or the studio manager).
I applied online. The process took 4 weeks. I interviewed at Ubisoft (Craiova, Dolj) in Aug 2015
Interview
Although they could've been clearer with the process from the get-go, the interview was quite simple and light, nothing too stressful or complicated.
The HR person was helpful in providing me all the information about the position and what was expected of me, and the second interview (post-test) was quite light-hearted, as they went through my test, asking me about my decisions and just some minor things to clarify.
I applied through an employee referral. The process took 2 weeks. I interviewed at Ubisoft (San Francisco, CA) in Apr 2016
Interview
First, you will get a email to set up an interview with recriuter. If everything went well, you will have a chance to Interview with lead designer. If passed, then you will get a design test and be brought to an onsite interview
Interview questions [1]
Question 1
What can you bring onto the table for this position?
On the flip side, what do you think you are lack of for this position?
What do you enjoy the most in game design?
On the flip side, what do you enjoy the least or need experience in game design?