I applied online. The process took 3 weeks. I interviewed at Ubisoft (Bordeaux, Aquitaine) in Dec 2019
Interview
Got in touch by email to schedule a phone call, after the first phone call they asked for a video interview. The interview consisted of questions about my work, and how I approached solving problems. After a week I got the results for the interview.
Interview questions [1]
Question 1
If I had issues that needed optimization and how I preceded in optimizing.
I applied online. The process took 6 months. I interviewed at Ubisoft (Malmö, Skåne) in Jun 2017
Interview
An online application followed by emails, a skype interview then finally an onsite interview. It was a very slow process and at times I had thought they had forgotten about me. Things moved a bit faster after the onsite interview and I recived an offer but Sweden takes holiday in the late summer months.
The technical artist test was comprised of a technical analysis of how you would implement something and a game quality mock up.