Pros and cons of positive and negative rubber-banding techniques used in strategy-games.
Game Designer Interview Questions
989 game designer interview questions shared by candidates
What core mechanics of a Total War would you eliminate? Design a new core mechanic for a Total War of your choice. How does that affect other teams during production?
They asked some pretty basic questions about my experience and games I think have good feedback loops.
What are your interests and games you know of?
How do you design the games/features - from the user's POV or revenue?
What would I say I learned in my previous job?
Design a boss for X game. Explain this boss and how it fits into the game at large.
I've explained why Pocket Gems is a good place to work; now's your chance to explain why you'd be a good fit to work with us.
Q. What is something you'd change about a popular mobile game you've been playing?
Tell me a bit about yourself.
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