Struct vs class Texture packing (saving draw calls) Frame debugging (draw calls) Profiler usage Object pooling Array, List, Dictionary (collections, specifically hash tables) Serialization (unity save locations)
Game Engineer Interview Questions
6,259 game engineer interview questions shared by candidates
Previous Projects OOP concepts Algorithm Questions General Knowledge problem solving checking, they ask you trick questions
What can you bring to this park?
Process and Design questions - Can’t go into more details because NDA
Por que você se encaixa nessa posição? Estaria disposto a realocar?
Welke mobile games heb je gespeeld?
citez 3 qualités / 3 défauts
Can you describe a game project you worked on in the past? What were the main challenges you encountered, and how did you address them?
One programmer mostly asked about c++. The programmer manager asked for general process about team work.
What was a time that things didn't go as planned and how did you deal with it?
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