Unity Programmer Interview Questions

38 unity programmer interview questions shared by candidates

Standard OOP questions about inheritance and abstract classes. They also ask about Virtual functions. 3D math questions are In 3d space how o you find the surface normal f a triangle in 3D space how do you find the angle of a triangle In 3d space when looking at two spheres knowing their center point and their radius, how do you find if they are intersecting
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Associate Game Programmer - Unity

Interviewed at Heavy Iron Studios

4.3
Mar 30, 2022

Standard OOP questions about inheritance and abstract classes. They also ask about Virtual functions. 3D math questions are In 3d space how o you find the surface normal f a triangle in 3D space how do you find the angle of a triangle In 3d space when looking at two spheres knowing their center point and their radius, how do you find if they are intersecting

--- Codeshef Coding Test --- Two questions related to String Manipulation and Data Structures. --- Technical Interview 1 --- Frequency Count in O(n) OOPS Concepts Binary Search Merge Sort --- Technical Interview 2 --- Object Pooling Multiple Threading C# OOPs Concepts Courotines/IENumerator DeltaTime/FixedDeltaTime Static and Dynamic Batching Update/FixedUpdate/LateUpdate SpeedDistanceTime Aptitude Problems Sequential Execution of MonoBehaviour --- Technical Interview 3 --- Unity Profiler Asset Bundle NavMeshAgent AI UI Canvas Features C# Virtual/Override Virtual Destructors Pathfinding (A* Algorithm) Orthographic/Perspective Camera Modes --- Technical Interview 4 --- Optimization Concepts Disadvantages of Unity3D ECS/DOTS/JOB SYSTEM --- Assignment --- To code and present a 3D fbx model for the players to choose and play with. Interview with CEO about Reliance Games
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Unity Game Programmer

Interviewed at Reliance Games

3.6
Sep 9, 2020

--- Codeshef Coding Test --- Two questions related to String Manipulation and Data Structures. --- Technical Interview 1 --- Frequency Count in O(n) OOPS Concepts Binary Search Merge Sort --- Technical Interview 2 --- Object Pooling Multiple Threading C# OOPs Concepts Courotines/IENumerator DeltaTime/FixedDeltaTime Static and Dynamic Batching Update/FixedUpdate/LateUpdate SpeedDistanceTime Aptitude Problems Sequential Execution of MonoBehaviour --- Technical Interview 3 --- Unity Profiler Asset Bundle NavMeshAgent AI UI Canvas Features C# Virtual/Override Virtual Destructors Pathfinding (A* Algorithm) Orthographic/Perspective Camera Modes --- Technical Interview 4 --- Optimization Concepts Disadvantages of Unity3D ECS/DOTS/JOB SYSTEM --- Assignment --- To code and present a 3D fbx model for the players to choose and play with. Interview with CEO about Reliance Games

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