Blizzard Entertainment reviews

3.6

64% would recommend to a friend

(1,433 total reviews)
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Johanna Faries

70% approve of CEO

48% positive business outlook

Blizzard Entertainment has an employee rating of 3.6 out of 5 stars, based on 1,433 company reviews on Glassdoor which indicates that most employees have a good working experience there. The Blizzard Entertainment employee rating is in line with the average (within 1 standard deviation) for employers within the Mídia e comunicação industry (3.7 stars).

Reviews by job title

1K reviews
2.0
Jul 29, 2014

Blizzard - Dev Team

Anonymous employee
Recommend
Business Outlook

Pros

Looks good on your resume. Fun environment. Most people love being there and working there. Lots of great amenities and perks on campus.

Cons

Not a lot of room to grow in your career; many people stuck in their role for many years without many chances to change or grow. Substandard pay, especially for the hours you work, and the high cost of living in Irvine. Very much a corporation.

1.0
Dec 29, 2013
Recommend
Business Outlook

Pros

Bragging rights, free games, and good health care plan. They also have company parties and other special events through out the year.

Cons

Lack of care for employees, ignores most feed back. They act like the really care about you till you really need a break/helping hand. They won't hesitate to fire you when you show first signs of fatigue or weakness.

2.0
Mar 31, 2013
Recommend
Business Outlook

Pros

Working at Blizzard is undoubtedly fun. Out of the thousands of employees there will be awesome people that you can clique with and create your own niche. For me it has been connecting with the few people that "get it", are highly visionary, and don't put up with the corporate nonsense. These are life-long connections that shouldn't be taken for granted. The on-campus gym is another fabulous place for this.

Cons

This is purely from a QA perspective, but from what I gather, there similarly unfortunate organizational practices in other departments. Too much of an old boys club thing going on in management. I believe this stems from several core reasons. For one, there are very few valid metrics in evaluating performance, so both personnel and project management become a trust/friendship/lets-just-have-a-good-time orgy that favors conformity and obedience over truly amazing work. QA in the game industry is very behind other software testing, so the standards are already quite low. Second, I think stems from the types of personalities within the organization. Gamers hiring other gamers turns into a very incestuous fear-driven, sometimes even anti-social, approach to solving problems. To be agile, one must first dig into themselves, challenging who you are and what you. Insecurity acts as a barrier. I am on a very awesome team that is trying to incorporate software testing practices into our daily routines, but management does more to impede our progress than to empower. Why should we accept sub-par wages when we're the ones trying to up the level of professionalism?

Viewing 100 - 102 of 1,433 Reviews

Glassdoor has 1,670 Blizzard Entertainment reviews submitted anonymously by Blizzard Entertainment employees. Read employee reviews and ratings on Glassdoor to decide if Blizzard Entertainment is right for you.