Makes for good Résumé material if nothing else - Anonymous employee Rockstar Games Employee Review

2.0
Dec 11, 2015
Anonymous employee
Recommend
Business Outlook

Pros

Great Co-Workers- It was an office full of like-minded gamers that all got along swell, assuming you were on the same general level career wise. Name Recognition- Saying you work/worked at Rockstar Games was sure to make someone's eyes light up. The Work- The job was different than anything I had ever done and I really enjoyed it, despite the overall shortcomings of the studio and how it was managed.

Cons

The Hours- Brutal and unforgiving. 6-7 days a week, 9-14 hours a day depending on your deadlines or which upper changed their minds at the last minute and called for a redo on your project, causing your entire team to stay long hours (sometimes overnight) to meet your already tight deadline. The Upper Management- Not the greatest of dudes running that place. Never felt a decent connection to anyone above my immediate supervisor while I worked there. The Culture- There was a severe lack of work-to-life balance in the studio, particularly for those lower on the ladder. Rockstar Games does not value your family life, your personal time, or anything about you or your life that lies beyond their doors. They may ask about particular parts of your life, but it is usually to get a feel for whether or not you may be considering leaving/quitting.

Explore other reviews about Rockstar Games

5.0
Apr 30, 2026
Recommend
Business Outlook

Pros

Innovation and technology is the best

Cons

Hectic days and crunching is bad

2
2.0
Jun 26, 2026
Anonymous employee
Recommend
Business Outlook

Pros

-The main pros of working here are there are many talented folks who are passionate about what they do. -Free lunch and work events were always pretty fun - A once in a lifetime opportunity to work on the biggest games of all time.

Cons

Rockstar takes advantage of the passionate people they have working for them. They use the brand as an excuse to not treat their employees with any dignity or respect. It's also worth mentioning that microagressions and misogyny is a bigger problem than what's being reported here. There were many times where I felt like my voice wasn't heard because of it. Leadership is also a the source of a lot of friction. Many of them are out of touch and let people who have worked their for a long time get away with abusing their direct reports and other lower on the totum pole colleagues. There are people who work here that have been reportedly for unprofessional behavior multiple times but don't receive any serious pushback from leadership. It's a very cliquey, fear based environment masked behind a fake sense of a forward thinking company. There's a lot of information withheld from people who are directly impacted by it, which eventually caused me to mistrust the company and leadership. I have mixed feelings because I enjoyed working on the games and there are many talent people who are being held back by a company that refuses to think differently.

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