Rapidly evolving company with severe growing pains & ineffective management layer
Pros
- Incredibly bright people, especially in the engineering and art departments. - Highly ambitious in every decision that is made - no shortage of opportunities to make really cool stuff. - Actively defining the future of gaming across a lot of areas. - Bright business outlook longterm. - Tim Sweeney has a strong moral compass and they treat their employees really well - everyone involved with Fortnite made a killing because of Tim's employee-first approach. Benefits and health packages are likely best in the industry.
Cons
- Insane levels of crunch, and an expectation for many employees to be available 24/7 to put out fires. Not staffed well enough to handle live service ambitions and amount of randomization that comes from executive level. - Executives and their favorite employees are entirely immune to feedback from review cycles - even when its coming from the majority of the development team. Employees who identify bad actors which are favorites of management tend to get fired or moved to other projects. - Creative opportunities have shrunk considerably as team has grown and leadership has grown egos. Much of development resourcing is monopolized by massive projects handed down from leadership with short timelines. Very limited iteration cycles because team gets thrown onto the Next Big Thing frequently.