Riot Games reviews

4.0

75% would recommend to a friend

(1,043 total reviews)
avatar

Dylan Jadeja

68% approve of CEO

54% positive business outlook

Riot Games has an employee rating of 4.0 out of 5 stars, based on 1,043 company reviews on Glassdoor which indicates that most employees have a good working experience there. The Riot Games employee rating is in line with the average (within 1 standard deviation) for employers within the Mídia e comunicação industry (3.7 stars).

Reviews by job title

1K reviews
5.0
Jul 2, 2015
Recommend
Business Outlook

Pros

If you like what they do, you can't ask for a better workplace. People here are passionate, driven, hungry and greedy. Playing League in between work is commonplace, twitch.tv streams are on big tvs across the workplace. They're never satisfied, always going forward, and the higher ups treat everyone incredibly well.

Cons

Future is uncertain here. One game cannot carry the company forever. Other games, obviously, must be on the way; but will it be enough? Will it be what everyone wants it to be? Riot must grow even more than their defining work, but their defining work may end up doing just that: define them forever.

4.0
Jul 1, 2015
Recommend
Business Outlook

Pros

Strong culture, so it's easy to make a lot of friends if you're hired. Very comfortable and amicable work environments, if you're of our kin. Benefits of working there are outrageous. Almost too many benefits to keep track of. Perks are also enormous, and nearly endless. Wonderful food and amenities.

Cons

Lots of politics to go around. Hard to ship products, probably for the next few years. This is largely due to a culture that enables slow development, doesn't have many accountability structures for repeated failure. The struggles of middle/upper management do not find themselves to senior leadership, and problems fester for years. Our culture is that of continuous feedback, but this often creates friction in developing and shipping products. Friction from all vectors creates a constant need for context switching for the developer, and contextualization for the person giving feedback.

avatar
Riot Games Response
10y
Thanks for your review, each one helps candidates better understand Riot, and we really appreciate that you took the time to write it. It’s awesome that you find Riot’s culture strong and that it’s an amicable environment to work in - that’s what we want: a place where Rioters can come and work with others that share the same passions. You’re right that our culture of continuous feedback can cause loops in development - Riot’s product owners have the challenging responsibility to weigh player, stakeholder, and Rioter feedback to do what’s best for the product. We know we can do better here, and I highly recommend that you reach out to team leads to identify and work through the friction. You mention that there aren’t many accountability mechanisms for repeated failures - we want to be the kind of environment where failures aren’t met with punitive action because we know that taking risks also means risking failure. Having said that, it’s worrisome if you’ve identified or observed Rioters not being held accountable, but I also recommend giving benefit of the doubt. We’re not in the habit of making an example out of Rioters, so it’s possible that the accountability mechanism is there, it’s just not visible. If you continue to observe repeated failures from the same individual(s), the best way to highlight kinks in the pipe is to reach out to relevant Rioters (other leads, product owners, senior leaders) to understand where these projects aren’t succeeding, and how to determine next steps to move them forward. Riot grew rapidly which means that our ability to scale our communications fell behind, not to mention manager’s bandwidth stretched pretty thin, pretty fast. Our focus is hiring more leaders for that reason, but we know that doesn’t make the growing pains any easier to tolerate. I hope that you use the channels that currently exist to offer feedback regarding the struggles of management: AMAs, one-on-one’s with your lead, or reach out to a talent partner. We know we’re far from perfect and have a lot of work to do to improve communication at Riot, and we really appreciate that you took the time to write about your experience. If you have any questions or suggestions on how we can improve, feel free to reach out to me at avanderhelm@riotgames.com. Thanks! Ann
5.0
Jun 30, 2015
Recommend
Business Outlook

Pros

Riot is highly invested in hiring good talent, and helping staff grow. Autonomous people with incentive and drive have all the possibilities open for them. Excellent work-life balance, and a friendly, equal opportunity atmosphere.

Cons

Corporate feel's crept in with explosive growth. Less and less actual work gets done, and this is considered acceptable losses for the sake of maintaining culture and a friendly atmosphere. Casual approach serves juniors and midrange talent best, leaving experienced seniors and high performers frustrated.

Viewing 871 - 873 of 1,043 Reviews

Glassdoor has 1,461 Riot Games reviews submitted anonymously by Riot Games employees. Read employee reviews and ratings on Glassdoor to decide if Riot Games is right for you.