I applied through an employee referral. The process took 2 months. I interviewed at Activision Blizzard in Mar 2017
Interview
From the beginning I felt HR doesn't handle my application well - I applied for a Gameplay Developer whereas during second round of interview I heard I am applying for a UI developer. I let it go, coz I thought I am not applying for position in HR but dev, so their HR quality doesn't concern me so much. It took me 3 or 4 rounds, around 8 people and 1 month of time to get the offer. We clarified the terms of the offer, and I asked them to proceed with the contract. 2 weeks later they came back to me saying HQ cut their hiring plan and there is no position for me. That's it. They have burnt me 2 months in total for nothing while my work visa is running out.
Interview questions [7]
Question 1
Describe factory and chain-of-responsibility design patterns.
I applied through an employee referral. The process took 4 weeks. I interviewed at Activision Blizzard (Santa Monica, CA) in Jan 2014
Interview
I interviewed with 10+ people, two rounds of in person interviews at the office and several phone interviews as well. Pretty standard interview questions about my background, experiences, why I wanted to make a move, etc.
I applied online. The process took 1 day. I interviewed at Activision Blizzard (Santa Monica, CA) in Mar 2011
Interview
After being approved for their interview process, me and maybe 40 other people all went into a screening process where we were tested on what we would do in certain situations. Along with an actual video game testing test (heh), where the interviewees had to write down what they found wrong with the video game. The test is not difficult. If you've played some games over the years, you generally know how things are supposed to look like. There are many obvious glitches and imperfections on the test they give you.