Glassdoor users rated their interview experience at Electronic Arts as 33.3% positive with a difficulty rating score of 2 out of 5 (where 5 is the highest level of difficulty). Candidates interviewing for Localization Tester and Junior Game Tester rated their interviews as the hardest, whereas interviews for Estágio Superior and Junior Game Tester roles were rated as the easiest.
The hiring process at Electronic Arts takes an average of 21 days when considering 3 user submitted interviews across all job titles. Candidates applying for Localization Tester had the quickest hiring process (on average 21 days), whereas Localization Tester roles had the slowest hiring process (on average 21 days).
Talked to some senior analytics and product leaders, mainly fielded questions about strategy, ability to handle politics, and how I would handle various technical challenges. Overall I talked to three different people.
Interview questions [1]
Question 1
How would you handle prioritizing analytics asks across projects?
I interviewed at Electronic Arts (Larga Distancia)
Interview
Entretien donné en français et anglais, questions sur les rapports aux jeux vidéos, sur le parcours universitaire, tests de langue (traductions courtes), informations données sur le contrat (avantages, salaires, attentes etc.) et questions/réponses
Skype pre interview screening. Questions posed to you automatically with you recording your answer. In person meeting was standard enough. Competency based questions. Lasted for about 40 minutes. There was no second round interview and they gave feedback within 72 hours.