O(1) mutable string
Graphics Software Engineer Interview Questions
106 graphics software engineer interview questions shared by candidates
A bunch of other memory layout and linear algebra questions. If you've been anywhere near C++ and have been making games you'll answer them no problem.
What are the current bottlenecks of physically based rendering on the GPU?
What's the difference between the light transport equation and the path spaced one?
C++ implementation questions, linear algebra
rendering pipeline, minimapping, tessellation
pattern recognition
Mostly on C and OS
What is a convolution filter and a Gaussian filter? Explain why one is better than the other and its applications.
How are strings (array of characters, not the kind of std::string) stored in C/C++?
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