Riot Games reviews

4.0

75% would recommend to a friend

(1,043 total reviews)
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Dylan Jadeja

68% approve of CEO

54% positive business outlook

Riot Games has an employee rating of 4.0 out of 5 stars, based on 1,043 company reviews on Glassdoor which indicates that most employees have a good working experience there. The Riot Games employee rating is in line with the average (within 1 standard deviation) for employers within the Mídia e comunicação industry (3.7 stars).

Reviews by job title

1K reviews
4.0
Nov 1, 2021
Recommend
Business Outlook

Pros

Note: Actual title hidden for privacy since my team was small. I worked on League of Legends and TFT only so this review mostly applies to that team. -Good, competitive pay -Very friendly people overall -Pushes for diversity and inclusion have been very successful thus far -Extremely light workload compared to most large game studios -A lot of options and mobility within the studio -Large, recognizable IPs

Cons

-Very toxic fanbase, regularly harassing developers online -Work is often very repetitive, although that largely depends on the role -Teams are disproportionately made up of "lifers" and people with no prior industry experience, leading to a frustrating echo chamber of ideas especially to anyone coming in with prior experience at a large studio -Riot (especially League) is looked down upon by many AAA studios and if you're there for a long time it can be difficult to find new work in AAA. -Feedback culture is excessive in some teams, leading to the most diluted and vanilla execution for many products -Minimum quality bar in some disciplines significantly below industry standards -Innovation is often met with a lot of resistance -Borderline cult-like culture and self celebration, if you don't love the IP it can be exhausting -Being social is basically a requirement, which can be exhausting for those who would rather just focus on the work -Majority of time daily is spent in meetings or side tasks (writing documentation, random self improvement work etc) -I would like to reiterate meetings. The number of meetings for a creative role is insane, easily up to 20 hours worth of meetings in a week or more even as a mid level.

5.0
Mar 5, 2016
Recommend
Business Outlook

Pros

Great creative, collaborative and positive atmosphere. They are the opposite of "corporate," in a very good way. I was amazed by the abundance of highly intelligent, fun, out of the box thinkers. There's definitely a high regard for their employees and the work/life balance. My contract assignment was about 8 months, but during that time I saw that they really take care of their people.

Cons

Like I said in the "Pros" section, I was there on an eight month assignment and honestly, I can't think of any cons. Oh, the parking situation, but that's it.

4.0
Jul 9, 2015
Recommend
Business Outlook

Pros

Riot is an incredible place to work - you are surrounded by smart, passionate people who deeply care about the experience of players and who share an ambitious vision of making gaming better for gamers. Engineering really is trying to push game technology to the next level, and that is an incredibly rewarding challenge. Micromanaging is not really a thing at Riot - teams have the liberty to decide on how to meet their goals and are generally free to choose their own path. If you can handle the ambiguity that comes from having a goal without an externally-imposed instruction set, this is incredibly empowering. If you can't, you will fail. Benefits are pretty darn good - both in the form of standard benefits (health insurance, 401k matching, etc) and in the form of less standard perks (the new office occasionally feels like nerd Disneyland). The space we work in now is incredible, and the people who work to make sure we have a great place to work probably deserve even more praise than I can give them. The problems we work on are incredibly fun - the scale we need to support and the expected level of quality we need to hit mean that you have to stay on your toes and keep growing. If you are the kind of person who loves to rise to a challenge, and finds difficult problems their own reward, you will love this. If you aren't, Riot isn't for you.

Cons

Ear Flicks: * Riot is very loud, which can be disruptive to work. * Meeting culture can be kinda lax, which is annoying if you are not lax yourself. * Living in Los Angeles More Substantive Cons: * Riot is most certainly not for everyone - you have to be incredibly comfortable with ambiguity, capable of self-management, and able to handle your own growth. You will have management, but they will be hands-off. If you can handle that, you will succeed, but if you can't, you will fail. * There isn't enough middle-management to go around. Managers are overtaxed and have too many reports, which means that individuals own even more of their own careers than was perhaps intended. * Inter-group (particularly between teams and initiatives) trust seems low at times, which is weird, given that trust is one of the cornerstones of Riot's values. * Things get done slowly - not from lack of hard work or proper prioritization, but because the core technology we work with was not built to sustain the level or kind of use it actually has. Scaling out to support the massive number of players we need to support at the level we want to support them at makes even simple problems into hard problems. Efforts to pay down tech-debt and improve our base scalability continue to improve our iteration speed, but lots of work remains. This can be really disheartening, because players often feel that we aren't working hard enough, aren't working well enough, or just don't care about them, which is as far from the truth as you can get. For me, personally, nothing hurts more than feeling like the people we do this for aren't getting what they want. * Pay isn't great - it isn't horrible, but if Riot really wants to recruit Google level talent, we need to shell out Google level money - and we don't. Most of that is probably the inherent lower pay that people in the games industry receive, but that shouldn't be a constraint we accept. * You own your own work-life balance. That sounds like a pro, but for lots of Rioters, that just enables them to have terrible work-life balance and not correct it. Teams and management need to do a better job of setting the expectation of reasonable balance. * Living in Los Angeles... No, but seriously - LA is expensive as heck to live in and has infrastructure that seems like it hasn't improved since the 1950's. Riot is the only reason I am willing to live here.

Viewing 139 - 141 of 1,043 Reviews

Glassdoor has 1,461 Riot Games reviews submitted anonymously by Riot Games employees. Read employee reviews and ratings on Glassdoor to decide if Riot Games is right for you.