I applied through college or university. The process took 4 weeks. I interviewed at Zynga
Interview
The process was simple, had an on campus interview followed by a phone round where I had three people interview me. I was asked a couple of very generic game development questions, inheritance concepts, Java vs C++. They also asked me about algorithms, big O, big Omega, big Theta. I was then waited for about 2 weeks before I got to hear from them, unfortunately the answer was a no.
I applied through college or university. I interviewed at Zynga
Interview
Met a representative from Zynga at an infosession and gave my resume. Zynga scheduled an interview with me a few weeks after. Had one 30-minute interview. Spent the first half going over resume, and the second half was a couple of technical questions (one definition one and one coding one).
Interview questions [1]
Question 1
As long as you know your data structures well (especially linked lists), you should be fine for the technical questions. Nothing excessively complicated was asked -- as long as you have the basics down, you should be fine. Interviewer provided helpful hints if stuck.
I applied through college or university. The process took 2 weeks. I interviewed at Zynga (San Francisco, CA)
Interview
Elaborate interview process. They asked me about different question from the same Crack the Coding interview book. Which almost every interviewer uses.
Not very innovative questions, but companies are looking for clarity of thought rather than skills these days.
Interview questions [1]
Question 1
Not very difficult question. Engineers impressed with a variety of skills.